Wednesday, June 22, 2011
Blocking Update
So the rough blocking is all in now its time to get some others to take a look and get some feed back.
Tuesday, June 21, 2011
more rough blocking
So I'm happy enough with this rough blocking on the first guy. By rough I mean none of the detail in the poses are done and a lot of it is funky in 3d space.
parkour rough blocking @ lunch time
Taking a break for a bit here thought I'd upload my progress. I'd guess its about an hour of actual animation work and the rest of the day has been spent messing around trying to get maya setup the way I like it :P
Thursday, June 16, 2011
Sunday, May 1, 2011
Tuesday, April 12, 2011
Tuesday, February 8, 2011
Resume 2011
Kurtis Aikins
Character Animator
3880 thurston street – Burnaby
778.846.6304 kurtisaikins@gmail.com
Objective
To acquire a position as a character animator in the cg industries, While developing as a professional in a creative and challenging environment.
Skills
- Strong 3D Character animation
- Traditional 2D animation
- 2D Design, illustration
- Storyboards
Experience
- Rainmaker
- Tropic Thunder, Stargate
MM artist
September 2007 – January 2008
Translated and imitated camera movements contained in live action shots and replicated those movements in 3D
- Nitrogen Studios
- Thomas and Friends
- Layout Artist
February 2008 – July 2008
Worked on the first Thomas and Friends Hybrid 3D show setting up cameras and set elements
Animator
January 2009 – July 2010
Character animator using Maya
Worked on 3 seasons and 2 DVDs
- Bardel Entertainment
- Planet Sheen
Animator
November 2010 -Present
Character animator using MayaEducation
- BCIT
Digital Animation Program
October 2006 – October 2007
Training in 3D and 2D mediums
Focused on animation
Programs
Autodesk Maya, Adobe Photoshop, Adobe Premiere, Adobe Soundbooth Boujou, Xsi, Sketch Book, ToonBoom, Flip Book
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